On November 6th, 2012, I logged onto my profile and started Halo 4's campaign on Legendary. It was time for the Master Chief to wake from his long slumber.
On November 12th, 2012:
Eleven Hours of Campaign Time
2265 Kills (1106 of which were Headshots) with 194 Deaths (an 11.7 K/D ratio)
I have completed Halo 4's campaign on Legendary.
I would like to take a small breather from my Specimen Project rendering to say thank you to 343 Industries for making Halo 4.
I'm sure many of us had the same uneasy feeling when the new "Halo" trilogy was announce. We weren't entirely sure whether or not to trust 343 with our beloved "Halo". I was sure like that. When the game was first announced I was doubtful about this game, I wasn't sure what was going to happen story-wise nor was I sure if 343 Industries would be able to match up with Bungie's story telling. Like many people, I knew that there was a possibility for another Halo game to come after Halo 3 because of the Legendary ending, though at the same time I felt kind of comfortable thinking that this was the end. Though the idea that there was going to be a whole new trilogy? To me it just sounded like Microsoft wanted to milk the Halo cow dry.
However, as time went on and I learned more about who was on the team for Halo 4, my confidence with 343 began to grow with every behind the scenes video that was released, though I was still skeptic. I still wasn't sure if 343 could come even close to the story telling that Bungie had.
Today, all my doubts with 343 Industries have been dispelled.
343 Industries, I congratulate you for creating such an amazing, beautiful, and immersible game that towards the end made me tear up a little. Thank you so much for allowing me to continue Chief's journey and for giving me a game that I felt completely satisfied with. I can not wait for your next installment in the Reclaimer Trilogy!
Until then (if I ever get Xbox Live Gold), I will be continuing the fight in SpartanOps and Wargames.
Once again, Thank You 343 Industries!